
Empluna
Ready for a new kind of building game?
Be flexible then ever before
"A building game in the most diverse worlds with the possibility of changing everything."

World Editing
Sculpting, Placement

House Building
Fundamental, Furnish

Economy
Finance , Import Export

Society
Needs, Orders
The ultimate sandbox game. Build custom homes, design entire cities and create a thriving civilization, balancing the desires of society with the economic demands of industries such as energy, technology and agriculture.
From street systems to individual rooms in industrial buildings or family homes – with Empluna you can create anything you can imagine!
Design, furnish and build your own houses and industrial facilities
Create road networks
Plan rail networks
Design landscapes
Produce resources
Fulfill social needs
- And so much more
Empluna takes place in the Modern Era: The 21st century is marked by groundbreaking technological advancements and sleek, modern architectural marvels. This era seamlessly intertwines with a rich tapestry of diverse lifestyles, flourishing prosperity, and a myriad of bustling industries. And more to come.
Economy: As you navigate through the game, you’ll be tasked with skillfully juggling multiple industries, each with its own distinct requirements and interdependencies. Your role will encompass orchestrating trade activities, effectively managing the flow of imports and exports. Additionally, you’ll be entrusted with the responsibility of upholding a robust financial market and promoting sustainable energy production practices. By delving into the realm of agriculture, you’ll ensure a reliable source of nourishment, while your involvement in the construction sector will allow you to shape the evolving urban environment.
Society: Addressing the requirements of a contemporary society becomes your paramount mission. You’ll be engaged in fulfilling various needs and executing tasks, such as constructing your very own museum or school.
Sneak Peak
Build your world according to your own ideas
Road Managment
Build traffic networks and bend and stretch the paths as you like
Building Construction
Build your own buildings in different construction categories such as housing.
Reuse
Use your buildings over and over again and use your construction progress
Our "planed" Road Map
Publication of the Steam page in april.
Release of the demo on Steam in June
An internal test program to prevent errors in release.
Hooray but we're not there yet! But on the way!
Q&A
Absolutely, Empluna is envisioned to offer a diverse array of worlds to explore. The game embarks on its journey by immersing players in the present era, laying the foundation for the entire experience. However, this is just the beginning. As the game evolves, players will have the opportunity to venture into other captivating eras. Additionally, a fascinating aspect of Empluna is its internal editor, enabling players to fashion their very own game concepts and bring their imaginative visions to life.
There is no release date yet. But we are starting this year 2025 with a demo on Steam for the Steam game preview. It starts in June, so you can already look forward to playable content. 😉
In the meantime, we are in the fifth year of development
The game progresses from clearly defined levels to increasingly open challenges – until you finally find yourself in a freely explorable endless game.
The focus is on building infrastructure and constructing customizable buildings. We deliberately give players control over their own pace: whether you spend hours tinkering with your city, lose yourself in architectural details or optimize your economy and society – anything is possible.
Where stands the development?
About Us
Empluna is an indie project that we, two cousins, have developed in a small team. We have been working on this project close to our hearts for over four years – always on the side, but with a lot of passion and dedication. What began as a small idea has grown into a complex and lively game world. And at some point we thought it shouldn’t just gather dust on the hard drive, but be discovered, experienced and developed by players. And now here we are, about to release the game. Hooray
