The Pitch starts the Musician or modifies its values when a scene is loaded. A preconfigured prefab is already included in the package. Alternatively, the MonoBehaviour can be attached to any other GameObject.

Select the Playlist you created,
or use one of our predefined playlists.
Choose which settings the
Musician should operate with.
More information can be found
in the Settings chapter.
The Mood Zones define globally
which mood is present in which
part of your scene and
are then used to select music. (Optional)
The final playback volume of the music
is defined by the Output Mixer typically
one you have already created in your project.
The Target is what the system
observes. Depending on its position,
a different mood may apply. (Optional)
Attention: It is not intended to have more than one Pitch component in a single scene.

